SCBC Brings OTB Back To Richmond Dec 2nd!!

We are back! I played in a couple of tournaments with a mask on and I found the bandanna works best for me. I’ve researched and talked extensively with US Chess and it seems that If we just do things right, the likely hood of transmission is extremely low! It’s time to do things right and get back to the work I love… Finding new talent, putting them on the true path to becoming a complete chess personality, and helping people of all ages use chess to help themselves!

Masks, Sanitizer, and Thermometers are here to stay!

We’ve had a banner year in 2021! US Certified Coach, 8 year old Anagha Sinkar, took 1st place in the K-3 Division of the Virginia Scholastic Championships. Anagha is a student of ours that became a middle school head coach when she was only 6 years old!! I keep telling parents, if you want them to play more conscientiously, get your child involved in coaching and refereeing as soon as possible! Anagha’s peak rating has gone up more than 600 points since she started coaching!! Life Master, US Certified Coach, and US Certified Tournament Director Jason Morefield joined our coaching staff when he was 11 years old back in 2014. This year Jason won the Virginia Closed State Championship. He is one of the few to win both the Open and Amateur Titles! His rating has gone from over 1800 to a peak of 2354 while he’s been coaching for us! Again tapping into the total chess personality made the child a better player! Anagha achieved her peak of 1440 in just 178 games. Jason achieved his peak rating of 2354 in just 413 games!! Both of these kids have played 40% to 50% less tournament games than other children their age that have the same ratings!! That saved their parents thousands of dollars while they were earning money too!! That’s a life lesson!! Head Coach, Chief Tournament Director, and Organizer, Mike Callaham received his, US Chess Level III Advanced Team Coaching Certificate this year! His application boasted 163 team appearances in the last 90 months! He is 1 of only 43 people that hold that title across the USA!! If you want to get the most out of the time you invest in chess, your search for leadership is over!

Our club is both an Arena and a playground!?

We are a tournament chess, professional development, and entrepreneurial training company. We are experts at the, ‘play, analysis, reflect, repair, and repeat‘ of tournament chess. We know many secrets and shortcuts to chess success. We hope that is why you come, but if you just like to play, you are also welcome!? We need as many types of sparring partners as we can get!! Click on, “Club Meetings” for information about the benefits of club membership!

The proving grounds of chess!

Last Saturday Open Swiss Tournaments: Nothing compares to sitting down to a complete stranger with a clock, a scoresheet, and rating points on the line. This activity more than any other is what begins and sustains the improvements to the personality, character, and mental prowess that we all believe and want from chess!! Without a stranger, clock, scoresheet, and rating points on the line chess is just another toy!! Click on, “Tournaments” for a complete schedule of up coming tournaments!!

Stamina and concentration from, “no mute” lessons!!

The pandemic sent everyone to the computer. South Park ran skits of darkened screens and muted participants. The problem, people didn’t know how to prepare a thinking environment so they had to make sure they didn’t get caught and embarrassed by what they we saying and doing or what the people in their households were saying or doing. By forcing our students to leave the microphone on, it did 2 things… 1.) It made them find a quiet place or made everyone else respect that they needed quiet for this type of work. 2.) It made the students pay closer attention because they could be required to answer a question at any time without the warning of being told to,”unmute”. It’s been very successful for us and the students love the special treatment and attention. Click on, “Lessons” for more details about class times, class material, and costs!!

Information Overload!?

Camps are about taking in a whole bunch of information then reviewing the information over and over, and using it over and over again until the improvements become permanent! Our camps aren’t like other camps!? When you ask our participants if they understood everything that was in the camp, instead of yes, there answer will be, no, I need to look over the booklet again!? We are offering this intense training the 20th-23rd and the 27th-30th. Click on, “Camps” for more details!

Check out all the details under, “Grand Reopening”!! If you’d like details about any of the programs at SCBC please call 804-426-6058. Ask for Coach Mike C.

CHECKS, CAPTURES, THREATS, AND SACRIFICES FOR KINGS, QUEENS, AND ROOKS!?!(STRANGE)

White to move! Can you see where everyone can and can not go!?

Chess isn’t easy by a long shot but it’s definitely more fun than difficult when it’s taught correctly. Chess, above all other things it’s called, is a discipline!!! The challenge is what are you supposed to be disciplined about? There’s a correct way to do everything. Chess is no different. Checks, Captures, Threats, and Sacrifices is the beginning of your discipline training. Lombardi said we are going to get very good at the basics. Your punches, and kicks aren’t allowed o be sloppy because everyone knows you are a Black Belt!? Ask a chess player what they are supposed to be disciplined about and the answers will make you laugh more than provide guidance. The answer should have a common level of acceptance and then gain depth and diversity!! Read your chess instructions again for the 1st time and you will understand that there are things that you are supposed to be looking for on every single turn. Once you know what to be disciplined about and follow it, it’s like making people play any other sport in slow motion!?!

Checks: In the above position, The king has 0 checks, the queen has 6 at d2, c2, b2, e1, d1, and b5, the rook has 1 check at f5, the bishop has 3 at f6, e7, and c1, the knight has 1 at f7, and the pawns have 0. To evaluate the position correctly you should 1st see how many there are then see what your opponent’s response can or can not be for each one. It’s a rotation, so you may get the answer at any time. The key to getting answers is an open mind! You can’t say, “If I play that, they’ll just take me” Ok, if you play there they will take you, but should they, can they, without any risk or penalty? The more disciplined you become about the answer to that question the more you will discover about where everyone really can or can not go!!

Captures: If you did not figure out where to go by looking at the checks, now it’s time to look a the captures. The king has 0 captures, the queen has 1 capture at b2, the rook has 3 at d5, e6, and f5, the bishops, knights, and pawns all have 0. The procedure is the same! Look at each capture and see if they really can take you back or not or where they can or can not go. Again you must look a couple of moves to see should they, can they, without any risk or penalty? This is where the w,b,w,b,w, and b,w,b,w,b, I’ve been sharing with you in the last couple of blogs comes in to play.

Threats: If you’ve looked at the checks and captures and still don’t have moves to play, it’s time to look at the threats. Remember it’s a rotation! You don’t need patience to play chess, you need patience to win at chess. That’s why your blitz and puzzle ratings keep going up, but you still keep losing when you sit down to a real game! You don’t need skill to identify checks and captures, so don’t get all proud of yourself because you got the number right! Identifying threats will require that you use the Magic 10. Look at every piece and asses their range, speed, power, force, time, space, mobility, initiative, their affect on king safety, and if they can snatch any material. The features of the magic 10 in this position are range, force, time, and king safety… Anytime your opponents king, queen, or rook has no escape square, or has to stay on a square, all it takes is 1 good check/threat to take them down. You’re going to have to talk yourself through it. All you need is 1 check on the a1-a8 diagonal and black is toast. How or who has the range, speed, time or force to help me get my queen or bishop on that diagonal? My own rook is stopping my queen and their rook is stopping my bishop.

Sacrifices: The worst trick that has been played on the mind of chess players is that a sacrifice involves the temporary loss of something!! In chess, sacrifices involve the temporary gain of something!! That gain is a change in the Magic 10. Every time a check, capture, threat, or sacrifice happens, the Magic 10 of all the pieces changes!!! So here the question is how can I sacrifice with force and gain time to get my queen to e5? “I know, Rf5!? then if they take my queen, I take their rook and mate on g8!! Oh that won’t work, they just take me with their rook. Let’s look at something else” No, let’s finish looking at what we were looking at. The key to finding a combination is to constantly be looking the length of a combination. Here is the key to the entire system. You must look at the checks until all the checks are gone, you must look until all the captures are gone, you must look until all the threats are gone, and you must look until all the sacrifices are gone. That may take 3, 4, 5, 6 even 7 moves but at the end of your analysis, you will be 100% sure of where everyone can and can not go. So, after 1. Rf5!!(check) Rf5 you must keep checking, capturing, threatening, and sacrificing until they are all gone to get the correct answer about 1.Rf5!!(check)

Checks, captures, threats, and sacrifices until they are all gone!!!

We are going to keep going until everything is gone. Now the queen has 13 checks!!! e5(3), d2, c2, b2(2), e1, d1, b5, f3, e4, and g4. the bishop has 3 checks f6(2) and c1, the knight has 1 check f7 and the pawns have 1 check g4. We started with 11 checks and now we have 18! We used a forcing sacrifice to gain range, time, and more compromised king safety. We are in the middle of our combination now so we will be going through our rotation using the most forceful moves we can find to accomplish the objective we had set!. 1. Rf5!!(check) Rf5 2. Qe5! Re5 3. Bf6 mate! Visualize everything until they are all gone.

How many checks, captures, threats, and sacrifices do you see?

Our last example was using a check against the rook to change the Magic 10 in our favor. The rotation will always be the same. By that I mean we always go in the same order Q, R, B, N, then pawns.

Checks: The queen 9 at b5, c6(2), c4(2), d3, e2(2), and f1, the rook 1 at b4, the bishops 2 at c2(2) and the pawns have 0. If you’ve found the combination by just looking at the checks, then there is no need to go any further. My suggestion is to continue through the rotation until you are 100% convinced and sure that they have no way out and you haven’t missed a defensive resource!

Captures: There’s 1 for the queen at c6, 1 for the rook at b2 and 2 for the bishops at g5 and d4.

Threats: What does the magic 10 say? My pieces are good and that check on c4 looks killer. In this position instead of using the magic 10 for me, I have to use the magic 10 against my opponent. The only thing holding that position together is the Queen. How do we zap her range, space, and mobility?

Escape squares are most limited for kings, queens, and rooks!! Check them! lol

Sacrifices: Here we know the problem. It’s the queen and here mobility. Oh wow!? the queen doesn’t have any escape squares either! 1…Rb4!!(check) They have to take with the pawn or I win the queen. 2. ab? Qc4 3. Kd2 Qd3 4.Kc1 Qb1 5. Kd2 Qb2 6. Qc2 Qc2 mate. They can’t take with the pawn, so I win the queen and get to keep my attack!!

Sometimes the checks will tell you what to sacrifice, sometimes the captures will tell you the threats, sometimes the threats will tell you which check to use! The point is, if you go through the checks, captures, threats, and sacrifices, every time, you are going to know the magic 10 of both teams, not just your own! You have to win more games when you know where everyone can and can not go for both sides!!

Now you have some idea of what to be disciplined about to win more chess games. It will only take one game of you using the information in these blogs to change the amount of fun you have when you play! This is still the tip of the iceberg. I promised you secret stuff that you’d never heard of that would explain why our students do so well so fast. how am I doing? There’s more coming!!! Your game, your inner talk and thoughts have to evolve. Remember we are a tournament chess training company. If you read and then try to discipline yourself to use this information during blitz games you missed the point!?! You must play longer time controls or be doing extremely difficult puzzles at a board to see how this works! At the beginning, doing what I say will shorten the length of your games, it’s not designed to save you time. For what I’ve explained to shorten your games and save you time. you must take these disciplines and make them habits!!!

Want to learn and see more? Get some lessons/coaching. Got a question, contact me. Mike Callaham 804-426-6058. Until then take what I’ve given you and beat the snot out of somebody!?! lol

Do You Really, Truly, Understand The Value and Properties Of The Pieces!?!

In the last blog, Va Championship Wrap Up, I let the cat out of the bag about the shortest length of a combination and the Magic 10! The Magic 10 consist of 1.) Range 2.) Speed 3.) Power 4.) Force 5.) Time 6.) Space 7.) Mobility 8.) Initiative 9.) King Safety and 10.) Material. If you are like most of our students, the properties and values of the pieces are flashing through your head as you read the magic 10. You may say to yourself… that’s easy, basic stuff. Yes the way you were taught was basic stuff, but when is your perception of the value and properties of the pieces going to evolve like the rest of your game? The chess world leaves us clues about the true nature of everything in chess!! We see them all the time and don’t realize we need that lesson, method, or attitude. A couple of examples… In any other sport, if you see a record of 15-5-3 that means they won 15, lost 5, and tied 3. In chess that means they won 15, drew 5, and lost 3. The reason our scoring is different is because when you are following grandmaster advice and playing up as often as possible, when you draw, you still get points!! Chess is the only game in the world that still has a winner and a loser when there is a tie! Why is it when you go to the back of an Informant to solve puzzles, they have mating combinations 1st, then there are combinations to draw, then there are material combinations, then there are all other combinations. If you have a Win, Lose, or Draw mentality instead of a Win, Draw, or Lose mentality you are habitually doing something wrong! Why does Chess.com have a vision exercise that requires you to tell where a board coordinate is? That’s a clue that you are supposed to know where all of the squares are and record all of your games. That has been a standard recommendation by the greatest players for nearly 2 centuries but there are still people out there that won’t do it and think they are improving intelligently!?! lol

Without boring you into submission, let’s get into our topic. Forgive my rhetorical questions, but this is supposed to be a comparison between what you believe, what is true, and which one will help you more easily and efficiently improve at chess. How many pieces does a chess set have? No silly! lol Literally, what is the minimum number of pieces you need to play a game of chess? The answer is 33!?!

The board is a piece!! You must understand and master it!

You can’t play without one. Remember, the whole idea is to be able to play chess without moving the pieces. That’s what all of us are trying to master!! Some people can see a couple of moves, some quite a few moves, others whole games, and at the highest level they are able to play multiple games without a board and pieces. Don’t argue, even if you set the 32 pieces up, you’d have to have some type of imaginary board to play and coordinates to record the game! It’s a piece.

The playing area is smaller than the board!?!

What is the playing surface of the board? There are 8 ranks and 8 files, but what is the playing surface? The playing surface is 8×7, not 8×8!?! I can’t make this stuff up. If the playing surface is 8×8, how is it that the rook can only go to 14 squares instead of 16? What will really bake your noodle is when I say that the there are only 63 squares that a piece can go to! Now that’s funny!! it can’t go the square it’s sitting on, it’s already there. The only point I’m making is that the board is a lot smaller than we think. Being able to only go 7 in any direction and knowing how the squares are occupied affects range, speed, force, time, space, mobility, and king safety!! That’s 7 of the magic 10!! When I go to teach someone chess, the 1st thing we learn is the board and how to record a game. The more you write the coordinates, the faster you won’t need a board to do combos.

How much is each team worth?

What is the total value of a team of chess players. We’ve all heard the 1, 3, 5, and 9 nonsense. Yeah I called it nonsense. The only thing I tell my students is who’s more valuable and how it translates to comparable material. The only time the team is worth 39 is when nothing has been moved!?!

The teams potential value!!

Now we are getting closer. Here we have 103! So how do we properly describe the value of the pieces? Simple… Each team starts with a fluctuating value that goes from 39 all the way up to 103. The job of each team is to help a member of the team to become priceless. Remember, when we are following grandmaster advice and playing up, wins and draws earn points. The piece that delivers the mate or delivers the draw is priceless because they are equal or better than the other persons King!!

The square the King occupies is his and his alone to occupy and control!?

Every other piece can explode and implode except the King. What do I mean by implode and explode? Every other piece can force other pieces to take them and occupy their square, The king can chase pieces, but he can’t attract. So when we look at the diagram, the king only controls 8 squares. He’s not a coward, but technically speaking he is a running piece. All the other pieces have the choice of run, take, block, or sit there. When the king is at his strongest, he requires you to see further ahead than any other piece. When met by the opposition of another king, the number of playing squares a king can go to drops to 55, (1 + 8 = 9!). Don’t get it twisted, The king is using the Magic 10 to conduct a battle. When there are no checks, captures, threats, and sacrifices, the Magic 10 will tell you what needs to be played.

The Queen reigns Supreme

From here, everyone has explode and implode!! Like the king, she can go in 8 directions. Her range, speed and mobility are 3-4 times more destructive than the kings. She has the character of a King, Rook, Bishop, and a pawn. Her only limit is that she can not move like a Knight!!

A Rook is just part of a Queen!?!

Why does everybody complicate it. You’ll learn how to use all the pieces and the board a lot faster when start asking yourself should you use the Queen or the Rook? Should I use the Queen or the Bishop, should I use the Queen or the Pawn? The right person for the job requires us to use our pieces that way!

The other part of the Queen!

The balance! A mini queen and half pawn! lol The Pawn moves like a Rook and a Bishop, just slower and can only face forward. What came 1st, the Rook, the bishop, the pawn, or the queen?

Circular Piece On A Square Board!!

How does a Knight move? It moves in an, ” L” shape is not true. The Knight is actually moving in an 8th of a circle!?!

The mysterious Knight?! lol
If it’s on dark, it’s attacking dark!

if you want congruence from a knight, you must understand that it is a 2 phased piece. It controls from where it sits, and attacks when it moves. It’s control and attacks can not be blocked. The diagram shows the squares the knight can not attack! During an endgame, hiding on a square like this can gain time!

2 moves ahead every time!!

If it’s on light squares, it’s attacking light squares. If it’s on a dark square, it’s attacking a dark squares! If I have a knight on f3 it’s attacking h7, e6, and f7. A Knight has it’s own worth! Nothing moves like it!

Look different? It should!?!

Now that you have an evolved your understanding of the value and properties of the pieces you have several advantages that you shouldn’t be sharing with anyone if you like winning.

The playing board is smaller than the actual board.

The board is the 33rd piece. When you master the board, you won’t need pieces.

Except for the Knight, all the pieces are made in the image of the king. They all do what the king does, just farther or with the added benefit of being promoted!

The Knight is a circular 2 phased piece! You must imagine it moving twice or 3 times to get a peak at it’s true power. If it’s on light, it’s attacking light, if it’s on dark, it’s attacking dark!!

Pawns move in the shape of a fan, not just nomadically down a file. Once a pawn reaches the 6th rank it’s as valuable as a piece. The pawn isn’t slow. It has the smallest playing board of all the pieces… just 40 with 8 promotion squares!!

The pieces are there for you to invest in the war effort. Their lowest value is 39, and their greatest value is 103. Success is finding a way to make one of them priceless.

The queen is a combination of 3 pieces. Always be asking if a rook, bishop, or pawn could do just as good or better job!?

The Magic 10 are what increases and decreases the value of a piece or group of pieces. Material is the last concern. Invest wisely!

Hope you learned something unbelievable. If you’d like lessons, we offer a free consultation. if you are not ready for lessons, we will get you ready for free!!

Coach Mike C 804-426-6058

VA Championship Wrap Up

One of the most basic guidelines we use to teach chess is, “Look at every Check, Capture, Threat, and Sacrifice Every Time!?! Regardless of what you think… Whether they can take you or not… Whether it makes sense or not… to see where everyone can and can not go for Kings, and Queens and Rooks!?!” Except for threats you have to know what the other 3 are just to say you play chess! But, to employ this rule in a game takes discipline. I laugh when other chess companies have, “non compete” agreements. We’ve never used them and never will. Why? Because being great at chess is a matter of discipline. Knowledge is “power”, but it takes discipline to become a “force”!!! I told you last month that I’m not holding back on my secrets anymore! The stuff I’m giving you in the notes to these positions is guaranteed to make your game blunderproof!!! When you finally acknowledge that discipline, not knowledge is what wins chess games, winning and losing at chess becomes a choice of whether or not you care. When you care, you will win or draw…When you don’t care, you will win, draw, and lose.

What you are about to see are the Va Novice and Amateur Follies. Every position you are about to see is from an actual game! Some players left a pawn out there, some missed mates in 2, and 3, and 4 moves. Others broke the rules of the opening, middle and end game. Some where stuck in the, “you take me, I take you back” mentality. But the reason they all failed to take advantage of their opponent’s mistakes or their own opportunities was because they did not consider every check, capture, threat, and sacrifice! Well start with the simple and work our way up to the complicated!

White just played Qf3??

Black just takes on d4. If white takes on d5, the knight will take on c2

Black just played Nd4?

Chess needs philanthropist, but not at the board! lol White has no worries taking the pawn on e5. If by reflex black tries Ne4?, white’s Nf7! will remind black just how different the position is from when that would work!!

Black just played Bd6??

Black should have exchanged queens and took the loss of the piece. Lucky for black that white played 2. Ne5?? instead of 2.Ne7 and 3. Qg7 mate!

Black just played Qa4??

In the game white played Rac1?? What they missed was 2. Qd5!! cd 3. Rc8 Re8 4. Re8 Qe8 5. Rb1! and the king and queen are unable to get off the back row a the same time. White will play 6. Rb8 winning the queen and remaining a piece up! All combinations get easier to calculate when the moves in the combination are checks, captures, threats, and sacrifices!?!

Here white played Ne4??

The whole purpose of putting the bishop on the long diagonal is that everything in front of a bishop, a rook, and a queen, should be treated like it’s a ghost. White wins material by playing 1. Nd4!

Here white played gf??

Same game with a chance to hit the long diagonal again! White wins material again, this time with 1. Ne5!. If the queen takes they win the knight and the rook. If the knight takes then it’s 1… Ne5 2. Bf4! (Yes, it’s better than taking the rook!?) Bg4 3. Qe1! 0-0-0 4. Be5 with a huge advantage!

Here black played Qb2??

Anytime you can threaten mate, you must look for at least a w,b,w,b,w, or a b,w,b,w,b, to see what your opponent can do!? The minimum length of a combination is 2.5 moves. If you can’t or won’t look that far ahead, all of your games will be filled with missed opportunities!! 1…Ng4! (b)is a killer move! After 2. Bf4 (w) Qd4 (b) 3. Kh1(w) Nf2(b)( that’s what I meant by a w,b,w,b,w, or a b,w,b,w,b.) 4. Rf2 (or face a smothered mate!) Qf2 5. Qh3 h5 and black is an exchange and a couple pawns to the good!

Here black played Rg3??

Everyone can see checks, captures, and sacrifices. Heck, if you can’t see those, stop telling people you play chess!! Tell people you are a piece mover?! LOL. Looking at the checks, captures, and sacrifices, will lead you to irresistible threats!! White is in a mating net after 1…Nf5! From here all white can do is keep throwing players on the sword until it’s over. 2. Rf2 Rf2 3. Rg1 Be5!! ( If you play these fianchetto systems, Be4 and Be5 have to constantly be on your mind!) 4. Qf2 Qf2 5. Ne5 Rb8 6. Nd3 Ng3 7. Rg3 Rb1 8. Ne1 Re1 9. Rg1 Rg1 mate.

Here black played Rh3??

Yes, the last 3 examples are from the same game. That knight on h6 should be able to collect retirement for how long it’s been sitting there doing nothing. Why not 1…Qd5!! 2. Qe3 Qh5! 3.Qf4 Qh3 4. Rh2 Rf3 5. Rh3 Rf4 and wins easily.

Here Back played bc??

Oh come on, it’s a Sicilian and your king is still in the center! No way could black take that pawn. Black had to just take his licks after 1… 0-0 2. Nd4 bc 3. Nc6 Rfe8. At least in that continuation white still has to figure out what to do. Instead black got punished swiftly with 2. Bd6 Qb7 3. Rc6 Ra7?? 4. Be7 Qe7 5. Rc8 mate. Black could have fought longer with 3… 0-0 4. Rc7 Qb6 5. Re7.

Here white played Rdg1?

One of the biggest errors amateurs make is looking at their opponents rating instead of at the board. White has a strong advantage every way you look at it by just taking on d6. Let’s see what happens as the game progresses

Black played b5?

Everybody knows or should know that getting rid of your backward pawn is a priority. Everyone knows that the way to counter an attack on the wing is by activity in the center 1st then possibly on the other wing. Here black misses their chance to take the initiative by playing 1…d5! 2. e5 Ne8 3. Kb1 Nc7 4. h4 d4 5. Ne4 c4! 6. Qd2 Nb5 and it is the black team that is marching! 1… d5! 2. ed Nd5 3. Nd5 Qd5 4. Bd5 and where did the attack go. One of the things about castling queenside is you will nearly always have to spend a move to get your king to the b file because they are still too exposed. If you ignore this guideline it can get you in big trouble!

White just played Qe3? instead of the forced Qa3

This is the type of over exposure I was talking about. Here, the magic 10 take over. They are Range, Speed, Power, Force, Time, Space, Mobility, Initiative, King Safety and Material. These 10 things are affected by checks, captures, threats, and sacrifices! Being able to see w,b,w,b,w’s and b,w,b,w,b’s are how you increase yours and take away your opponent’s!! Here black eliminates white’s attack and steals the initiative by improving the range, speed, power, and mobility of their team with checks, captures, threats, and sacrifices!! 1… Bb2! 2. Kb2 Qf6 3. Be5! {Black has to close the diagonal. 3. Kb1 is worse, ex… 3… Rae8 4. Qa7 Re7 5. Qa6 Re2 6. Rh2 Rh2 7. Bh2 Qc3!! 8. Rg6! hg and wins. If 3. Qc3 then 3… Qc3 (3… Qf4? would throw it all away because of the beautiful move 4. Bd3!!. Black can’t take with 4… cd in this line because of 5. Rg6! hg 6. Rh8 Kf7 7. Rh7 Ke8 8. Qc6 Kd8 9. Qd7 mate!!) 4. Kc3 Rf4 5. Kb4 Re8 6. Rh2 Re5 7. Ka5 Rd5 is winning for Black.}. 3…de 4. c3 Rad8 5. Rd1 Rf7 black has a winning position. If you think these are long sequences for novices and amateurs, break them down into the 2.5 or 3.5 moves at a time and it won’t seem that way. Remember, 2.5 moves is the shortest a combination can be. A smothered mate, which every chess players love to watch is 4.5 move if you count from the 1st check!!

Black played Kh8??

By now, you should be getting tired. If you are, that’s a problem of stamina!? Having to look at all of this is why they give you 90 minutes for 30 moves and then 1 hr sudden death. It’s because you waste so much of your time at the board looking at unimportant moves, continuations, and positions. Playing on line and doing puzzles on line does not build stamina because all the toys/tools do the thinking for you. Using a chess engine is supposed to provide a comparison not a discovery!? lol Here black panicked themselves into a mating net. The game concluded with 2. Rg6! hg 3. Be6 Kg7 4. Bh6 Kh8 5. Bf8 Rh7 6. Rh7 Kh7 7. Qh2 Bh4 8. Qh4 mate. Black missed the winning 1… Qa2!! 2. Be6 Re6! 3. de Bb2 4.Kd1 Qb1 5. Ke2 Qc2 6. Kf1 Qf2 7. Kf2 Re8 8. Re1 Bc3 and white will have to give back more than a rook to stop the pawns.

White played Ba2??

It’s late in the game, you may be tired, but you must continue to look for mate. Here white missed 1. Rg8 Kh6 2. Bf5!! Rg1 3. Kh3 Rg3 4. hg g4 5. Kg4 Bg7 6. Rfg7 a1(Q) 7. Rh7 mate

In this position white played f4??

I watched a lot of players trying to be aggressive while actually missing the most aggressive moves they could make. Why isn’t 1 or 2 pawns enough? White has a forced continuation at their disposal. After 1. Nc7 Rc8 2. Ne6 fe 3. Be6 Rc7 white is up a pawn with plenty of attack left! If black tries to get cute with 1… Bc4?!, then 2. cd Rc8 3. Nd5 Nb4 4. Nf5! still makes it clear who is in charge! It’s not black. You don’t need to open the f file to dominate black!?

White’s last move was Ne4?!

In this position black played …d5 letting white off the hook. The dark squared bishop has no retreat! If black is to seize their opportunity, they must play 1… f6!(b) 2. Bf4(w) g5(b) 3. Bd6(w) Be4(b) 4. Re4(w) Qd6(b). This was a, b,w,b,w,b,w,b. This is what we call a, “4 banger”!? If you intend to compete against players that have all the time in the world to decide what they want to play, 3.5, 4.5, and 5.5 combinations have to be a part of your arsenal. I can guarantee that when you finally start considering combinations that are this long, each move will be a check, capture, threat, or sacrifice that drastically alters the magic 10!!!

White’s last move was dc??

I saved this one for last for 2 reasons… 1.) It embodies at the highest level the secrets that no one is talking and writing about in chess books, and 2.) Because only the people who made it all the way through to the end deserve to understand this trajectory altering secret!!! The king is not the only piece that can be in check!?! No bold, no italics, just the truth!!! Once you realize that kings, queens, and rooks, can be in check it will change the way you look at a chess position. “I take you, you take me back”, is the 1st hurdle in a 20 hurdle race!? This whole combo is because of the queen being in check, not the king! 1…d4-d3! (check! When you are one of our students, this is a check!) 2. Qd1 dc (check!) 3. Qc2 Nd3 4. Kh1 Nb4 (check!) 5. Qd1 Bg2 6. Kg2 Ne1 7. Qe1 bc and black is winning. For those of you who were wondering, on 2. cd? there follows 2… Nd3! 3. Kh1 Ndf4!(check!) and white loses their queen!

Thanks for all the games!! They were a joy to read and more instructive than I could put in this article. If you want to learn more about our form of chess discipline, please contact us!! if you are not ready for lessons or coaching, we will get you ready for free!!! We hope you learned something unbelievable!! Coach Mike C 804-426-6058